Wendy dev/blog

Hurricane 2.0 Almost Complete…

Jun 9, 2009 Author: Wendy | Filed under: Coding

I’m continuing to update Hurricane for the iPhone to the latest 3.0 firmware. Grabbed the final firmware and SDK from Apple last night and re-built everything on my phone. Nice to see it finally running on the device. A few more days of dev and the new version should be ready to release to the world. I think everyone will be pleased with the update.

The iPhone SDK Strikes Again…

May 25, 2009 Author: Wendy | Filed under: Coding

There doesn’t seem to be a way anywhere within the sdk to rotate a UINavigationController and it’s children to a new orientation when the view is displayed. There are a ton of people asking about this all over the web and everyone gives them the same useless answer that doesn’t solve the problem. This creates a ton of posts I have to sort through and no results.

Yes, I know how to tell it to rotate or not rotate a certain view, no this isn’t the functionality I’m looking for.

I have multiple pages of data. Some I require must remain in portrait mode while others are able to be rotated. Going to one of these rotatable views and then returning to a portrait view will cause the portrait view to be in landscape mode. Rotating the device to fix this view doesn’t work as this one doesn’t allow rotating.  *sigh*

iPhone MapKit…

May 9, 2009 Author: Wendy | Filed under: Coding

I’ve been spending a few hours messing around with the MapKit part of the iPhone 3.0 SDK. I was able to easily get a scrollable google map up and running pretty quickly and then mess with rendering my own content on top of it. I need to be able to place multiple markers around the map, but I don’t want to use map annotations for all of them because the pins just look horrible. They’re fine for user locations, but pins everywhere just looks bad, plus they’re only available in red, green, and purple. So, I’m drawing my own markers on top of the map and that seems to be working well for the most part.
Going to keep messing with it for a bit and see if it’s definitely a piece of the sdk I want to continue to use.

I Want a Lime Green DSi, Not a DS Lite…

Apr 24, 2009 Author: Wendy | Filed under: Game News, girlstuff

Nintendo just announced that they’re releasing a lime green DS Lite at the start of next month. I absolutely love this color. Why couldn’t they have released this color a year ago? I’m about to pick up a new DSi and then this color comes out. I can’t justify picking up a DS Lite and then a DSi, there’s no point, but it’s my favorite green. Wonder how long before they do a green DSi?

Lime Green Nintendo DS Lite

About - Wendy Jones

    Wendy Jones I am co-founder of KittyCode, LLC, a software development studio in Orlando, Florida and a Course Director at FullSail University teaching iPhone mobile programming.
    Geek girl, gamer, and Twitter lover. This blog is my outlet, so expect to see posts about my progress, products, and life.

Flickr PhotoStream

    queenMinnie  DragonSlayerAcademy boardgame  DragonSlayerAcademy boardgame  fairytale-fights-10  

Twitter Updates...

  • The view from the tip of the snake. http://t.co/YgP2PwB6 5 hrs ago
  • Driving back from Lake City today to Lake Mary for practice, then attending a friend's party for a bit then Skateway tonight. I'm tired... 7 hrs ago
  • If I take pictures at Disney World, can I sell them without Disney claiming copyright infringement? 19 hrs ago
  • Traveled to Lake City to see the in-laws. Back in town tomorrow for derby practice in Lake Mary. 23 hrs ago
  • Watching some Max Headroom while I code this evening. Welcome back to 1987. 1 day ago
  • More updates...

Pages


Blogroll


Game News


Interwebs


Categories


Archives