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	<title>FasterKittyCodeCode</title>
	<link>http://fasterkittycodecode.com</link>
	<description>Wendy dev/blog</description>
	<lastBuildDate>Wed, 03 Mar 2010 03:40:30 +0000</lastBuildDate>
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		<title>iPad Project&#8230;</title>
		<description><![CDATA[I&#8217;ve been working on an iPad application for the past few weeks and I think I see how it&#8217;s all really going to work out. Hopefully I should have all the code done in the next two weeks and get it shipped off to Apple. Then it&#8217;s back to programming for the Sony PSP. That&#8217;s [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/ipad-project/</link>
			</item>
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		<title>Apple&#8217;s iPad Tablet&#8230;</title>
		<description><![CDATA[Still haven&#8217;t heard the official word on Apple&#8217;s tablet, but as long as it&#8217;s running a version of the iPhone OS, I&#8217;ll make sure that all of the apps we&#8217;ve released will support the new device as soon as the new SDK is released. Should make for an interesting day&#8230;
]]></description>
		<link>http://fasterkittycodecode.com/coding/apples-ipad-tablet/</link>
			</item>
	<item>
		<title>Boardgame Design&#8230;</title>
		<description><![CDATA[
A few weeks ago, my son brought home an assignment from his fourth grade teacher to design and build a boardgame based on the story of a book. My son chose &#8220;Dragon Slayer&#8217;s Academy&#8221; for his topic. Luckily, he has a mom that has played D&#38;D before and had lots of ideas ready to help [...]]]></description>
		<link>http://fasterkittycodecode.com/game-news/boardgame-design/</link>
			</item>
	<item>
		<title>Game Coding&#8230;</title>
		<description><![CDATA[I&#8217;m going to actual start with the game code pretty soon. I&#8217;m still finalizing some of the system/framework code so I have a decent base to work on. If I did everything right, this code should work correctly across PSP/iPhone. There&#8217;s always something that gets missed but shouldn&#8217;t be too big of a deal.
So far, [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/game-coding/</link>
			</item>
	<item>
		<title>Game Ideas&#8230;</title>
		<description><![CDATA[So lately a flood of game ideas have been popping up in my head. I&#8217;ve been writing down quick details but over the next few days I need to write up proper design docs for each one. I&#8217;ve already started working on my next project, which will be released on iPhone and PSP as a [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/game-ideas/</link>
			</item>
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		<title>Memory Managers&#8230;</title>
		<description><![CDATA[I&#8217;ve been spending the past week off and on working on a cross platform memory manager. I&#8217;ve learned a lot since I haven&#8217;t ever gotten this deep into memory before on any of the products I&#8217;ve worked on. This time, since it&#8217;s my own products, I&#8217;m writing all the framework, library, and graphical code from [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/memory-managers/</link>
			</item>
	<item>
		<title>Code is Art?</title>
		<description><![CDATA[I realized this morning that even though there is a big movement to try and get games classified as art, that it doesn&#8217;t seem to include the source code.
Most people will agree that creating textures, modeling 3D objects, composing soundtracks, writing storylines are all artforms that are part of making a game. One crucial piece [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/code-is-art/</link>
			</item>
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		<title>Hurricane Update and MapKit&#8230;</title>
		<description><![CDATA[So apparently there&#8217;s an issue with mapkit and invalid regions being set that works fine on 3.0 but crashes on the next beta OS release. Just got done tracking that down and making a fix so that won&#8217;t ever actually happen again. A few days of testing that change and I&#8217;ll push Hurricane 3.1 out [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/hurricane-update-and-mapkit/</link>
			</item>
	<item>
		<title>Hurricane 3.0</title>
		<description><![CDATA[My company KittyCode, has just released the 3.0 version of Hurricane. All new method for tracking storms using the Mapkit API as well as taking advantage of the GPS to inform the user their distance from storms. This new version pretty much includes everything that anyone will need for hurricane tracking. 
Click here for more [...]]]></description>
		<link>http://fasterkittycodecode.com/coding/hurricane-30/</link>
			</item>
	<item>
		<title>Role Playing Games on the iPhone</title>
		<description><![CDATA[I&#8217;m looking through the Role Playing category on the iTunes App Store hoping to find a little 2D game to play. Something along the lines of the first Final Fantasy or Dragon Warrior, but I&#8217;m noticing that the entire category is filled with page after page of iMob, Mafia Wars, Fashion Wars, Epic Pet Wars, [...]]]></description>
		<link>http://fasterkittycodecode.com/game-news/role-playing-games-on-the-iphone/</link>
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