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	<title>FasterKittyCodeCode</title>
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	<description>Wendy dev/blog</description>
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		<title>GDC Wrap up</title>
		<link>http://fasterkittycodecode.com/coding/gdc-wrap-up/</link>
		<comments>http://fasterkittycodecode.com/coding/gdc-wrap-up/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 19:47:57 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[gdc trip]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=214</guid>
		<description><![CDATA[I just got back from GDC in San Francisco. While I didn&#8217;t end up getting to a ton of sessions, being able to reconnect with friends and contacts was exceptionally useful. I got the chance to pitch Traveler&#8217;s Quest to Sony for their mobile platform Vita. The response I got was positive, so I&#8217;m going [...]]]></description>
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		<title>Unity3D &#8211; Keypresses in a Custom Editor</title>
		<link>http://fasterkittycodecode.com/coding/unity3d-keypresses-in-a-custom-editor/</link>
		<comments>http://fasterkittycodecode.com/coding/unity3d-keypresses-in-a-custom-editor/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 18:58:09 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=209</guid>
		<description><![CDATA[A few weeks ago I switched my strategy game development from XNA to Unity. The main reason was cross-platform deployment. As I&#8217;m targeting XBLA as the end platform for my game I needed to make sure that the technology I went with was able to run there but in the event I couldn&#8217;t get it [...]]]></description>
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		<title>Is the Freemium Model Worth it?</title>
		<link>http://fasterkittycodecode.com/game-news/is-the-freemium-model-worth-it/</link>
		<comments>http://fasterkittycodecode.com/game-news/is-the-freemium-model-worth-it/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 20:36:01 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[traveler's quest iphone game freemium]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=202</guid>
		<description><![CDATA[For the longest time I was a big supporter of the premium model. Release a product and charge people to buy it. Seems like a simple concept, but the Apple AppStore isn&#8217;t a simple environment. With such a huge install base it made sense that if you could get your game into the hands of [...]]]></description>
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		<title>GDC 2012</title>
		<link>http://fasterkittycodecode.com/game-news/gdc-2012/</link>
		<comments>http://fasterkittycodecode.com/game-news/gdc-2012/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 01:44:01 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=200</guid>
		<description><![CDATA[I&#8217;ll be making the trek out to the Game Developer&#8217;s Conference in San Francisco this March. It&#8217;s been a few years again since I&#8217;ve been to the conference, but with Microsoft and Sony both making updates to their consoles soon, it seemed like a great time to visit again.]]></description>
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		<title>New Updates</title>
		<link>http://fasterkittycodecode.com/random/new-updates/</link>
		<comments>http://fasterkittycodecode.com/random/new-updates/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:04:21 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=196</guid>
		<description><![CDATA[I&#8217;ve finally gotten around to updating different sections of my website. I&#8217;ve added a new page accessible from the top menu called &#8220;Apps&#8221;. This page details a few of the mobile applications I&#8217;ve developed and published through my company Kitty Code, LLC. I&#8217;ve also added details on the new Beginning DirectX 11 book. Few more [...]]]></description>
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		<title>Xbox Live and My Network&#8230;</title>
		<link>http://fasterkittycodecode.com/random/xbox-live-and-my-network/</link>
		<comments>http://fasterkittycodecode.com/random/xbox-live-and-my-network/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 00:16:52 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=189</guid>
		<description><![CDATA[I just spent the last half hour trying to help my son get our Xbox360 connecting to a game hosted by one of his friends. After much interwebs searching I&#8217;ve port forwarded the Xbox360. I hate port forwarding as it restricts me to a single Xbox device being able to play on the network as [...]]]></description>
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		<title>Extending the XNA Framework Content Manager</title>
		<link>http://fasterkittycodecode.com/coding/extending-the-xna-framework-content-manager/</link>
		<comments>http://fasterkittycodecode.com/coding/extending-the-xna-framework-content-manager/#comments</comments>
		<pubDate>Thu, 08 Sep 2011 19:49:33 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[xna content manager]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=181</guid>
		<description><![CDATA[I&#8217;ve been spending the past few weeks putting together a game project using XNA and ran into a brick wall in the functionality of the built in content manager. When I load in my game resources, internally they all get dumped into a single list. This causes me to have to dump all my resources [...]]]></description>
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		<title>Beginning DirectX 11</title>
		<link>http://fasterkittycodecode.com/game-news/beginning-directx-11/</link>
		<comments>http://fasterkittycodecode.com/game-news/beginning-directx-11/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 22:23:00 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[directx 11 book]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=172</guid>
		<description><![CDATA[I just finished doing the technical edits for the book Beginning DirectX 11. With any luck the book will be printed and ready for GDC this year. The writing for this edition was passed to Allen Sherrod. With all of my projects going on, I didn&#8217;t have the time to take on the book update [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Xbox Kinect&#8230;</title>
		<link>http://fasterkittycodecode.com/game-news/xbox-kinect/</link>
		<comments>http://fasterkittycodecode.com/game-news/xbox-kinect/#comments</comments>
		<pubDate>Sat, 11 Dec 2010 01:31:01 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=169</guid>
		<description><![CDATA[I&#8217;ve been playing with the Xbox Kinect lately. I picked one up on launch day and have been playing Kinect Adventures every few days. My son fell in love with Kinectimals and the rest of my family has been trying out Dance Central. This is the way games of the future were meant to be [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Xbox360&#8230;</title>
		<link>http://fasterkittycodecode.com/game-news/xbox360/</link>
		<comments>http://fasterkittycodecode.com/game-news/xbox360/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 01:33:17 +0000</pubDate>
		<dc:creator>Wendy</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://fasterkittycodecode.com/?p=162</guid>
		<description><![CDATA[Microsoft announced a new version of the Xbox360 today at E3. It&#8217;s black, shiny and apparently much smaller than the standard Xbox. While I like the shape of the new design, the shiny black leaves me a bit hesitant. First, it&#8217;s shiny, which means finger prints. I bought a monitor a few months back that [...]]]></description>
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