Wendy dev/blog

Archive for the ‘Coding’ Category


iPad Project…

Mar 2, 2010 Author: Wendy | Filed under: Coding

I’ve been working on an iPad application for the past few weeks and I think I see how it’s all really going to work out. Hopefully I should have all the code done in the next two weeks and get it shipped off to Apple. Then it’s back to programming for the Sony PSP. That’s the codebase I really want to get back to.

Apple’s iPad Tablet…

Jan 27, 2010 Author: Wendy | Filed under: Coding

Still haven’t heard the official word on Apple’s tablet, but as long as it’s running a version of the iPhone OS, I’ll make sure that all of the apps we’ve released will support the new device as soon as the new SDK is released. Should make for an interesting day…

Game Coding…

Jan 6, 2010 Author: admin | Filed under: Coding

I’m going to actual start with the game code pretty soon. I’m still finalizing some of the system/framework code so I have a decent base to work on. If I did everything right, this code should work correctly across PSP/iPhone. There’s always something that gets missed but shouldn’t be too big of a deal.

So far, here’s a list of the things I’ve implemented:

  • Memory Manager/Allocator
  • Resource Cache
  • File I/O
  • Sprite Graphics Code
  • Texture loading
  • Timer Class
  • Profiling
  • Asserts/Debug out
  • Main Entry point, callbacks

Now that the holidays are over, I should be able to devote a lot more time to this project.

Game Ideas…

Dec 10, 2009 Author: admin | Filed under: Coding

So lately a flood of game ideas have been popping up in my head. I’ve been writing down quick details but over the next few days I need to write up proper design docs for each one. I’ve already started working on my next project, which will be released on iPhone and PSP as a minis title. It’s something in the space shooter genre, but need to prototype first so I know if it will be any fun.

About - Wendy Jones

    Wendy Jones I am co-founder of KittyCode, LLC, a software development studio in Orlando, Florida and a course Director at FullSail University teaching DirectX to the next generation of game developers.
    Geek girl, gamer, and Twitter lover. This blog is my outlet, so expect to see posts about my progress, products, and life.

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Twitter Updates...

  • I got a lot of good coding accomplished this evening. Everything's coming together nicely. 7 hrs ago
  • Working on an iPad application. Not going as quick as I would like. 9 hrs ago
  • XNA 4.0 announced at #gdc Windows 7 support but no Zune HD. 15 hrs ago
  • Sony releasing their PhyreEngine to PSP developers. This is good news to me. I'll check it out. 15 hrs ago
  • Census so communities get their "fair share" of funding. Seems a slimey way to sell it. How about, have the right number of representatives. 19 hrs ago
  • More updates...

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